By Ryven Cedrylle, Rob Heinsoo, Kenneth Hite, Kevin Kulp, ASH LAW, Cal Moore, Steve Townshend, Rob Watkins, Rob Wieland, Rich Longm
200 NEW FOES FOR THE thirteenth AGE!
Don't fear, men. it truly is only a bunch of orcs.
- final phrases of Eldred Sunblade, paladin of Axis
The thirteenth Age Bestiary introduces all-new creatures for the thirteenth Age roleplaying video game, plus brilliant takes on a few of your favourite monsters. It contains the thrill and versatile mechanics you predict from thirteenth Age and it makes each monster an event in its personal correct, with tale hooks, icon relationships, customisable crusade parts and extra suggestion on construction intriguing battles.
Because we made it really easy to create your individual monsters in thirteenth Age, we needed to make the creatures during this publication actually extraordinary; so we designed cool and unforeseen mechanics for every creature that carry whatever actually new to the sport, and tale thoughts that could function the place to begin for a unmarried experience or a complete crusade.
In this 240-page publication you are going to discover:
The macabre lich aristocrats of the timeless Peerage
The shadow dragon, which baits grasping adventurers with cursed treasure
The twygzogs, a certainly bizarre new participant personality race of fungaloids
The mind devourer, that can slip undetected into the celebration after consuming a person s mind ... and be remodeled by way of the event to affix the facet of the heroes
...and many extra!
And simply because in basic terms you recognize needless to say how one can mildew our monsters healthy into your thirteenth Age video game, you will discover quite a few ways to choose between.
Unleash the monsters within the thirteenth Age Bestiary in your avid gamers for an come upon they will by no means forget.